This game is, of all things, a police procedural RPG with a surprising depth of thought, as well as deep political and philosophical consideration; it pulls no punches, and layers a naturalistic and emotionally effecting story over the top of a thoroughly-drawn and not-entirely-realistic setting. That’s the thing: when someone can pull of Naturalistic Un-Realism, I sit up and take notice — and I think everyone should, too.
Read More