I’ve been playing tabletop games for at least half of my life, and it’s been a rewarding hobby. I wouldn’t be the person I am today without it, and I think I’d be a measurably worse person without it. From Dungeons and Dragons in high school and college, all the way up to more recent experiments with Powered by the Apocalypse, FATE, and Chronicles of Darkness games, it has been a constant for me.
Read MoreThe game itself takes place in the far future, and all of the characters are “Lancers” — giant-robot-piloting aces engaged in campaigns between different states that make up the Union, a laissez-faire interstellar state that claims to represent all of humanity in the vastness of space. Aliens are notably absent, but that is not to say that there is nothing inhuman about the setting: a rogue machine intelligence, RA has stolen Mars’s moon Deimos, and it is sometimes seen floating strangely near significant events in the history of the galaxy.
Read MoreI have been gaming forever, or near enough as makes no difference. My brothers and I dug up an AD&D core set back at the edge of my memory, 2000 or 2001, and knew we’d struck mithril. It was my father’s and it took us all of a heartbeat to drag him away from whatever project he was working on and get him to tell us all about it. It took us a week to get him to agree to build a campaign and another month or so to get everything ready.
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